quantizePositions

quantizePositions: undefined | boolean

If true, vertex positions will be quantized to QPoint3ds to conserve space; otherwise, vertex positions will use 32-bit float precision. Quantization may produce perceptible inaccuracies when producing graphics for large and/or highly-detailed elements. It is not generally recommended. Note that 32-bit precision is also susceptible to inaccuracies, to a lesser extent; see GraphicsRequestProps.useAbsolutePositions to mitigate them. Default: false.

Defined in

Last Updated: 29 March, 2024