UniformType Enumeration

The underlying data types that can be used for uniform variables in screen-space effect shaders.

@see - ScreenSpaceEffectBuilder.addUniform to define a uniform variable.

  • Uniform to set the value of a uniform variable.

Members

Name Value Description
Bool GLSL bool.
Float GLSL float.
Int GLSL int.
Vec2 GLSL vec2.
Vec3 GLSL vec3.
Vec4 GLSL vec4.

Defined in

Last Updated: 28 March, 2024