TileRequest.State Enumeration

The states through which a TileRequest proceeds. During the first 3 states, the Tile's request member is defined, and its LoadStatus is computed based on the state of its request. @ public

Members

Name Value Description
Completed Follows Loading when tile graphic has successfully been produced.
Dispatched Follows Queued when request begins to be actively processed.
Failed Follows any state in which an error prevents progression, or during which the request was canceled.
Loading Follows Dispatched when the response to the request is being converted into tile graphics.
Queued Initial state. Request is pending but not yet dispatched.

Defined in

Last Updated: 17 May, 2024