Placement2d Class

The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.

Implements

Methods

Name Description
constructor(origin: Point2d, angle: Angle, bbox: Range2d): Placement2d    
calculateRange(): Range3d Calculate the axis-aligned bounding box for this placement.  
getWorldCorners(out?: Frustum): Frustum Get the 8 corners, in world coordinates, of this placement.  
multiplyTransform(other: Transform): void Multiply the Transform of this Placement2d by the specified other Transform.  
setFrom(other: Placement2d): void Set the contents of this Placement2d from another Placement2d  
fromJSON(json?: Placement2dProps): Placement2d Static Create a new Placement2d from a Placement2dProps.  

Properties

Name Type Description
angle Angle    
bbox Range2d    
is3d Accessor ReadOnly boolean determine if this is 3d placement  
isValid Accessor ReadOnly boolean Determine whether this Placement2d is valid.  
origin Point2d    
rotation Accessor ReadOnly Matrix3d Get the rotation from local coordinates of this placement to world coordinates.  
transform Accessor ReadOnly Transform Get the transform from local coordinates of this placement to world coordinates.  

Defined in

Last Updated: 30 November, 2023