Types that define the appearance of geometry.
|An integer representation of a color.
|A FontMap holds the table of known fonts available in an iModel.
|Describes the display properties of graphics in a persistent element's GeometryStream that aren't inherited from SubCategoryAppearance.
|The "cooked" material and symbology for a RenderGraphic.
|A color defined by Hue, Saturation, and Lightness.
|A color defined by Hue, Saturation, and Value
|An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].
|Parameters that define the way geometry on a SubCategory appears.
|Describes how a view's background color affects the interior area of a closed region.
|A set of known colors by name, as a 32-bit integer in the form 0xBBGGRR (red is the low byte).
|Whether a closed region should be drawn for wireframe display with its internal area filled or not.
|Flags indicating whether and how the interiors of closed planar regions is displayed within a view.
|The type of a font.
|Categorizes a piece of geometry within a GeometryStream.
|Enumerates the available patterns for drawing patterned lines.
05 June, 2020