toRigidFrame Method

Create a rigid frame (i.e. frenet frame) with

  • origin at the plane origin
  • x axis along the (normalized) vectorU
  • y axis normalized vectorU to vectorV plane, and perpendicular to x axis
  • z axis perpendicular to both.

toRigidFrame(result?: Transform): undefined | Transform

Parameter Type Description
result Transform optional result

Returns - undefined | Transform

Defined in

Last Updated: 01 May, 2024